|
Donna Lei 3D Character Modeler/Artist |
donna@donna-lei.com www.donna-lei.com 510.612.0787 |
_____________________________________________________________________________________________________________________
OBJECTIVE
To obtain a position as a 3D artist/modeler in a creative and
positive work environment.
SOFTWARE
QUALIFICATIONS
|
Advanced
Skills in: |
Intermediate
Skills in: |
Basic
Skills in: |
|
o
Maya |
o
ZBrush |
o
Flash |
|
o
Photoshop |
o
Illustrator |
o
HTML |
|
o
Mudbox |
o
Match
Mover |
o
Dreamweaver |
|
o
After
Effects |
o
Motion
Builder |
o
Premiere |
|
o
Unfold
3D |
o
Vicon IQ |
o
Renderman |
|
o
Roadkill UV |
o
Final
Cut Pro |
|
|
o
NEX
Tools |
o
Unreal
2 Editor |
|
|
|
|
|
SKILLS
Fine Arts: Drawing, Figure drawing,
Painting, Sculpting, Basic Design, Matte Painting
3D: High and Low-Poly Modeling
with Proper Edge-Flow, Animation, Match-moving, Compositing,
Texturing, Lighting, Motion
Capture and Clean-Up
Languages: Fluent in Cantonese, Understand Spoken Mandarin
Others: Fast learner, work well under deadlines, positive and
contributing team member or group leader,
skill and experience in
creative writing
EXPERIENCE
The Shining Hotel Unreal Level (Class Project) May
2007
Developed, with a team of
16, an Unreal level. Modeled and textured assets based off the movie
as well as placed them
in the final level.
Game Developer’s Conference,
Conference
Associate
As a volunteer, facilitated
the successful execution of Game Developer’s Conference 2008 by checking
badges, operating
sessions, and answering questions for attendees.
EMPLOYMENT
Ex’pression
Teacher’s Assistant December
2005-December 2006
Graded and edited papers,
provided feedback to students, wrote test questions and developed
curriculum for Interpersonal
Psychology, Western Civilization, and Stress Management.
Tutor November
2006-February 2007, May 2008-September 2008
Tutored
students on a one to one basis in animation and visual effects as well as
general education courses.
Lab Instructor May
2008-September 2008
Lab assistant for motion
capture, modeling, and final project classes. Helped students with class
projects
and answered questions related to
subject. Facilitated motion capture with Vicon system
and placed
markers on students. Demonstrated modeling techniques to classes.
MOVA: Contour Reality
Capture,
Motion Capture Tracker September
2008-December 2008
Cleaned and corrected motion
capture data from MOVA’s propriety facial motion
capture system. Work
required experience and
knowledge of facial modeling and geometry as well as mo-cap data cleaning.
EDUCATION
Ex’pression
Graduated Salutatorian, Bachelor of Applied Science, Animation
and Visual Effects
MERITS,
MEMBERSHIPS, AND AFFILIATIONS
IGDA Member Febuary 2008-Present
Mayor’s Student
Award May
2005
Recognition of contributions to
fellow students.
References
available upon request.